Everyone here at Chaosium wishes you a safe, sane, and filling Thanksgiving holiday. It’s hard to believe that we are in the 2011 holidays already! Have we been dreaming? . . .
H.P. Lovecraft’s Dreamlands
Back in print for the holidays in a paperback format, H.P. Lovecraft’s Dreamlands provides everything needed for Call of Cthulhu or Cthulhu Dark Ages investigators to travel down the seven hundred steps, through the Gates of Deeper Slumber, and into the realm of dreams. Includes a travelogue of the Dreamlands, a huge gazetteer, Dreamlands character creation rules, over thirty prominent NPC’s, over 60 monsters dwelling within the Dreamlands, descriptions of the Dreamlands gods and their cults, six adventures to help jump start a Dreamlands campaign, and a fold-out map of the Dreamlands by Andy Hopp.
Recent Releases
COLONIAL TERRORS — a Call of Cthulhu campaign taking place in New England just prior to the American Revolution. The investigators are patriot smugglers. In this Age of Enlightenment great progress is made in science, politics, and philosophy. Many, but not all, of the shackles of previous eras are shaken free. This is a land where old gods grow new again.
THE SEVENFOLD PATH — a sourcebook and campaign for classic-era Call of Cthulhu. Investigators will travel to 1920s Iceland, be introduced to the legend of Olaf Ulfsson, and investigate the ruins of the abandoned Third Cloister. The encounter rival lodges of the theosophy movemenet in Reykjavik, and get a chance to butt heads with some of the proto-Nazis of the Thule Gesellschaft. It they are not wise and clever, they will be dead or corrupted.
THE MAGIC BOOK — Magic pervades many worlds of Basic Roleplaying, for in the game every adventurer — every character — has the capacity to manipulate invisible powers. Though the beliefs of the user shape his or her approach to magic, all magic works by certain principles which stem from the life force of the user. Life force flows in natural currents throughout the universe. Its different forms and shapes are determined by perception.
The Magic Book explains the mechanics of three independent magic systems (Spirit Magic, Divine Magic and Wizardry) and details Ritual Magic, a system common to shamans, priests and wizards.
THE GODS HATE ME — the title of one of the seven adventures in this Cthulhu Invictus monograph exploring the people and times of ancient Rome — mythic and Mythos-infected.
• Enjoy a relaxing three-day holiday celebrated with gladiatorial games;
• Explore an ancient cache of antiquities brought to Rome from ancient Egypt;
• Build the demarcation wall ordered by Emperor Hadrian across the northern frontier of the Roman Empire;
• Learn the cause of the rebellion of Spartacus;
These are but a sample from the winning entries for Chaosium’s first Cthulhu Invictus adventure-writing contest.
DEAD LEAVES FALL — we recently held our annual CALL OF CTHULHU HALLOWEEN ADVENTURE contest. Dead Leaves Fall contains the winning entries. While all of the adventures are specifically written for Call of Cthulhu, these entries span time periods from ancient Rome through the American Revolution and up to the modern-day.
Have a safe holiday!
The Folks at Chaosium
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