The Weird, Wild West for BRP

By |September 30, 2010|


A NEW BASIC ROLEPLAYING SETTING

Devil’s Gulch is a typical town of the American Old West from 1870 through 1885. It is a collection of buildings set along a single dirt road with side streets where private residences are found. It features saloons, a bank, a general store, and a church. Most buildings are made of wood, though some boast of a brick addition or a stone foundation). Hitching rails are found in front of most buildings, and water troughs are set sporadically along the main street. Train tracks form one of the town’s borders. On the outskirts […]

Delta Green: Targets of Opportunity

By |September 2, 2010|


An all-new sourcebook for Call of Cthulhu and Delta Green, developed by Arc Dream Publishing for publication by Pagan Publishing, and licensed by Chaosium Inc.

Delta Green: Targets of Opportunity is a conglomeration of evils, many of them whispered in hints and rumors since the earliest days of Delta Green.

Delta Green: Targets of Opportunity includes:

Black Cod Island: An inhuman menace rises from the frigid waters of southern Alaska. Three hundred years ago the Haida Indians fought to stamp it out. They failed. Can a handful of Delta Green agents fare any […]

The Lurker

By |August 30, 2010|


While we await the arrival of our next releases from the printers, we restocked our inventory of the ARKHAM HORROR boardgame and the CALL OF CTHULHU CARD GAME living card game from our friends at Fantasy Flight Games.

ARKHAM HORROR
For this classic co-operative boardgame comes a new expansion: THE LURKER AT THE THRESHOLD. Across Arkham, strange doors to other worlds have been opening. They seem to be a living part of an ancient and arcane creature that is reaching out, tempting the unwary with eldritch power. Now people are vanishing without […]

Impossible Realities News