A NEW BASIC ROLEPLAYING SETTING Devil’s Gulch is a typical town of the American Old West from 1870 through 1885. It is a collection of buildings set along a single dirt road with side streets where private residences are found. It features saloons, a bank, a general store, and a church. Most buildings are made of wood, though some boast of a brick addition or a stone foundation). Hitching rails are found in front of most buildings, and water troughs are set sporadically along the main street. Train tracks form one of the town’s borders. On the outskirts of Devil’s Gulch are mines, ranches, and box canyons perfect for hiding desperadoes. The cast of characters includes gamblers, gunfighters, a preacher, a blacksmith, and a nymph du prairie (that’s a prostitute to those in the know). If you make Devil’s Gulch a base of operations for your Wild or Weird West campaign, the players may be interested in taking on the roles already filled by NPCs. [...]